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Old 01-13-2019, 09:12 AM   #21
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: How to Finance Slow and Sure Enchanting

Quote:
Originally Posted by Rupert View Post
Magic 4e, p.12, in the box "Ceremonial Magic", grants the ability to trade energy for skill. P.17 notes that you can do this when enchanting, as enchanting is a form of ceremonial magic.
Whereas GURPS MAGIC for 4e implies it - GURPS MAGIC 2nd edition (ie GURPS CLASSIC MAGIC) spells it out clearly.

Even despite it being clearly spelled out, people still didn't take much more of it. The income derived from the sale of magic items was standardized based (if I recall correctly) on how long it took a skill 15 mage to make a power 15 item. That it takes a skill 12 mage 60% longer to make didn't mean he'd be able to charge 60% more for the work (unless he was the only supplier).

So yes, enchantment is ceremonial casting, and yes, GURPS 3e spelled it out. 4e doesn't. 3e has at least three supporting areas that it spells it out specifically, 4e doesn't seem to.
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