Thread: Unarmed Combat
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Old 07-10-2018, 05:10 AM   #13
zot
 
Join Date: May 2018
Default Re: Unarmed Combat

Quote:
Originally Posted by Steve Jackson View Post
What we have now:

UC I - IQ 10 - costs 2
UC II - IQ 12 - costs 2
UC III- IQ 14 - costs 2
UC IV - IQ 14 - costs 2 - min DX 15
UC V - IQ 14 - costs 3 - min DX 16

Suppose for the sake of discussion (I had some Sake of Discussion the other night and it was delicious) that we did something like

UC I - IQ 9 - costs 1
UC II - IQ 10 - costs 1
UC III- IQ 11 - costs 2 - min DX 13
UC IV - IQ 12 - costs 2 - min DX 14
UC V - IQ 12 - costs 2 - min DX 15

Then it would be credible to have a STARTING character who is well trained, provided he does not do much else.

I think where that settles out is
ST 8, DX 13, IQ 11 - 32 points
which would fit into the new requirement for UC III.

So you can spend 8 of a starting 11 IQ on training, leaving a whole 3 for other things. You will be a "dojo kid" who has not spent much time NOT training. But you can't start off as a Master.

If I decide that Silent Movement is overpriced (I know that Stealth, formerly Spying, costs too much), you might be able to start as a ninja!
It'd be nice if UC characters had a way to get Warrior and Veteran -- maybe put something in the text for UC III that says you can qualify for Warrior and UC IV qualifies for Veteran if you have Warrior or something like that?
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