Re: Attribute Adding Magic Items
once again I must say that the wise GM does not fear any rule.
In my opinion it's always possible avoid any negative collateral effect of such a magic items with good GMing .
I hope they stay in rules because add variety and open the path to new adventures.
Of course they cannot become common or be cheap. The original rules were not restrictive enough, in fact I simply doubled the required cost/time/ST for magic objects using an artifice.
if memory serves in the rules it was already suggested to GMs to not let players find/buy everything they want. I'm on this camp.
make magic objects rare, expansive, hard to find and to obtain, and you will automatically limit them .
Then also a ring +3 DX can exist at no harm for the system
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