Quote:
Originally Posted by ak_aramis
Fortune points replace inspiration, and are more powerful (reroll damage pool or ability based check, keep better)
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How is that more powerful than the standard 5e mechanic (roll two d20, and use the better?) Reroll is exactly the same probability, just executed sequentially (and in fact is often enough how we've actually done it at the table). What's the extra benefit in the Pugmire mechanic?
5e inspiration is also essentially a group resource, since one player can give another player inspiration. It's supposed to be for some RP or gaming entertainment reason, as opposed to "I could use it right now in combat", but that's a pretty thin line.