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Old 06-01-2019, 11:30 AM   #2
ak_aramis
 
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Join Date: May 2010
Location: Alsea, OR
Default Re: Monarchies of Mau

pugmire is explicitly post-humanity (P. p 10.)
Quote:
Originally Posted by Pugmire, p. 10
Imagine our world, but far in the future. Countless centuries have gone by, and everything looks very different than it does now. Most building have crumbled to dust, and broken roads are buried deep beneath dense forests and layers of rocks. Here and there, the occasional ancient ruin or incomprehensible object surfaces, giving tantalizing glimpses of a world that once was. The work of mankind has been reclaimed by nature, but we’re all gone. Humanity is no more. And those that remain — our best friends — start to reclaim our legacy.

That’s Pugmire. It’s a fantasy game with evolved dogs as the main characters. They live in the ruins of our world, using tools, language, and ingenuity to build a new civilization in their image.
Mechanics are essentially 5E SRD, with a few thematic changes, some label changes, others mechanical, both for theme. Fortune points replace inspiration, and are more powerful (reroll damage pool or ability based check, keep better), and a group resource instead of individual.

Feats are renamed Tricks.

Some differences in conditions... like Anosmic...

Setting wise, they've left it open for a variety of expansions - a dozen or more species have reached sentience and upright stature.

I've only skimmed the setting chapter.
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