Thread: Killing Slavers
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Old 10-23-2018, 08:39 AM   #18
ericthered
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Default Re: Killing Slavers

Quote:
Originally Posted by Turhan's Bey Company View Post
. In that context, slavery, sexism, racism, and the like qualify as "not fun," so I don't include them.

I'm fond of RPG's as a way to explore history, and I do play in fairly historical games that feature some of the nastier elements. Most of the time my players try to take up sympathetic but non-revolutionary positions in society (In a recent game we had a roman praetor free and marry his former slave. The scandal was a big deal, but not campaign disrupting). If they want to waive a specific condition (sexism is the most common) we will do that. But I have this innate resistance to portraying historical humanity as modern cosmopolitanists. But we find exploring history fun, and the culture we're playing in is part of that. I understand not everyone wants to do that.
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