Thread: OGRE IN ITALY
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Old 12-27-2017, 07:12 AM   #36
Leonidas
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Join Date: Apr 2017
Location: Milan, Italy
Default Re: OGRE IN ITALY

The GEV maps involved here are the S2 South and G2 North. The maps are connected so that the roads on S2 (0422 and 1822) connect to roads on G2 (0401-1801), respectively.

The defender shall place the following on G2:

- a reactor on 0509 (60 SP) (60 VP)
- a laser tower on 1409 (20 SP) (20 VP)
- a laser tower on 1907 (20 SP) (20 VP)
- a strongpoint on 1507 (60 SP) (20 VP)

An Ogre Mk III on 0710, who will wake at the beginnig of Turn 5.

The attacker shall deploy first all units within 3 hexes of S2 border. The defender can deploy units anywhere on G2 after the attacker has deployed.

The attacker may place the optional destroyed Laser Towers on 0621 and 1620 on S2. This is only for aesthetic reasons.

The Paneuropean base is composed by the Strategic and Tactical Objectives sheet. Each hex is worth 4 VP and has a D1 defense value. If the hex is attacked, on a D is damaged, the counter is flipped over showing its damaged side, and the attacker gets 4 VP. On a X result, the hex is destroyed and replaced by rubble, and the attacker gets and additional + 1 VP (i.e. the attacker can get a total of 5 VP per hex).

You may use an optional rule for the Strongpoint. The Strongpoint may host up to 15 squads of INF, and INF may fire at Range +1 while in the Strongpoint. If the Strongpoint is destroyed with INF is still inside, all INF suffer 50% casualities (rounded down).

Last edited by Leonidas; 12-27-2017 at 01:58 PM. Reason: Typos
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