View Single Post
Old 01-16-2019, 10:52 AM   #6
khorboth
 
khorboth's Avatar
 
Join Date: Aug 2007
Location: Denver, CO
Default Re: What could a scientist in my Star Wars RPG be researching?

We have a scientist in my current Star Wars game. She specializes in megafauna: Rancor, bantha, rathtar, etc.

Another possibility is that he's trying to figure out how to make a cloaking device which doesn't render the ship blind (these were in the old EU, but were mostly useless because of the blindness problem.)

Other less-developed possibilities: Droid AI, Hyperspace speed upgrades, energy source efficiency, Human/alien migration patterns, Economic patterns in relation to shipping lanes, Sensors, automated construction, pilot AI.
khorboth is offline   Reply With Quote