Thread: Turning Undead
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Old 11-21-2018, 05:42 PM   #22
TippetsTX
 
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Join Date: Sep 2018
Location: North Texas
Default Re: Turning Undead

One of the issues I have with some of the solutions I've seen on these forums is the attempt to turn 'faith' into a talent. I think faith should be a role-playing choice and not something we attempt to apply mechanics to (at least not directly). As I've stated previously, the Priest/Theologian talents are really more about the 'business of religion' or the training in religious rites and tenets that one would associate with organized religious sects and as such, they do make sense as prerequisites for spells that might be learned in the context of those performances. It would be a mistake, however, to limit the practice of faith to only those characters who select those talents which leads to my conundrum in trying support faith-based powers using the existing spell/talent paradigm.

Hence my attempt to come up with a third option.
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