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Old 12-05-2018, 05:40 PM   #36
malloyd
 
Join Date: Jun 2006
Default Re: DF Implied Cosmology

Quote:
Originally Posted by martinl View Post
Normally I am against confusing terminology, but in this case I love it.

The gods themselves simply assertively conflate themselves and their powers with moral good, and their opponents and opponents' powers with moral evil.

It's both simple and open to a wide array of interpretation by both GMs and players, without getting into the traditional mess of verifiable moral alignments in RPGs.
I don't think I'd want to mess with the ambiguity of two players potentially getting different results from their Detect Evil abilities for DF.

If you've expanded the game to the point stuff happens in Town and there are opponents who might *not* kill the party even if they win the fight, then sure, but that's more of a standard Fantasy campaign. There's stuff about huge labyrinths full of monsters that stops making sense on closer thought well before you get to the possibility of moral subtleties.
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