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Old 01-21-2019, 11:14 AM   #34
Join Date: Nov 2013
Location: near Seattle WA USA
Default Re: Shipping in a Traveller Universe

I wonder whether there are enough active Traveller (and similar game) players to make other gaming groups a viable source of other bidders, if the bidding were made available in a database shared on-line, possibly with generic sets of trade statistics (for example, a rich, population code 8 world Jump-1 from an agricultural population 7 world stands in the table for all such pairs). Some code pairs might exist in only one place in charted space, given the number of variables, but rare combinations could be combined into bins. For example, everything beyond Jump-3 could be treated as long-distance trade. Bins would also avoid the problem of using the charted space map, which is copyrighted material.
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