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Group Repair Rolls
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07-12-2019, 12:54 PM
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Mark Skarr
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(If you have to ask . . .)
Join Date: Feb 2005
Location: Somewhere high up.
Re: Group Repair Rolls
Okay, so a simple method:
Every engineer with a skill of 12-14 gives a +1 to the Engineer with the
highest
skill. Skill of 15+ gives a +2.
You make one roll, if successful, it repairs 1 HP, plus 1 for every Margin of Success.
Mark Skarr
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