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Old 07-12-2019, 12:54 PM   #3
Mark Skarr
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Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Group Repair Rolls

Okay, so a simple method:

Every engineer with a skill of 12-14 gives a +1 to the Engineer with the highest skill. Skill of 15+ gives a +2.

You make one roll, if successful, it repairs 1 HP, plus 1 for every Margin of Success.
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