Thread: K9 enemies...
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Old 07-10-2019, 04:51 AM   #35
The Colonel
 
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Join Date: Jul 2006
Default Re: K9 enemies...

Quote:
Originally Posted by ericthered View Post
Even those can come off as rather pitiful. The version I ran into into south america came off as very large rats. They cower in the shadows, are obviously in ill health, and are commonly driven off by boys with rocks. They're scary, but they're more of an environmental hazard than a foe. That niche is also taken in most RPG's by actual giant rats.
Oh absolutely - they're no threat to any normal RPG character and people who've lived with them around tell me that they disperse even if you stoop and make a "picking up a stone" gesture. But they come back. Like big rats their main function is to make sure you don't leave your wounded unattended.

For RPG purposes I've had a D&D party followed by ghouls … the ghouls never actually attacked them, they just ensured that when the party retraced their steps the enemy dead were gone. This and the dungeon where enemy dead got up and walked off were apparently quite disturbing. No-one left their wounded behind.
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