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Old 04-07-2012, 02:49 PM   #5
DouglasCole
Doctor of GURPS Ballistics
 
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Join Date: Sep 2004
Location: Lakeville, MN
Default Re: [HT] Statting a Firearm

Quote:
Originally Posted by Landwalker View Post
Weapon Weight: Somehow, this is "#N/A", which seems to be caused by the "Action Type" selector. The spreadsheet's default is "Auto," but if you open the drop-down menu, you get a bunch of very small numbers instead. I had no idea what to do with that. Also seems like I can just take weight straight off the official page anyway, so I'm doubly confused.
There used to be a semi-functional weapon design part of the sheet, but it's defunct. Just use the real stats and ignore this.

Quote:

Range: Max 2,090. I assume this is in yards? Seems like a pretty reasonable number to me, about on part with the Winchester M1 Carbine (HT.120). The lower table gives what I assume to be a ½D Range of 260 yards, which again seems reasonable for the weapon in question.[/indent]
My 1/2D ranges work pretty well for strongly supersonic projectiles, but less well for subsonic ones and pistol bullets.
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