Quote:
Originally Posted by Andreas
If you see a sword swinging at you in slow motion, you don't need to spend several subjective seconds studying the attack, you can just directly move out of the way with little risk of failure.
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"Just" by accelerating radidly, and then decelerating just as rapidly (unless you keep moving away from the sword), overcoming air resistance and momentum to do so.
If you really want to be realistic, Enhanced Time Sense and increased Move is probably better than Altered Time Rate. Being able to react quickly doesn't mean you can make your environment react faster.