Re: YOU'RE the GM: the last chance archer
Yeah, one thing in Melee (I believe) which I used only when first introducing some players to the system was that winning initiative meant you always went first, even if it wasn't to your advantage. We houseruled it to allowing you to pick who went first...only for me to read the Advance Melee rules in ITL and see that that was how it was meant to be played.
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