Quote:
Originally Posted by Tigrah2k
I'm curious. I've had a few people explain to me how to create an armor out of advantages, so that it is a gadget, and what-not. What I'm curious about is, how does one approximate the defensive bonus of a "shield" created that way? I'm not finding anything concrete so far in the books to explain this one.
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Have you looked in the 4e edition of Gurps Supers? It's there along with a good bit of other advanced rules about gadget-making.