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Originally Posted by vicky_molokh
Again, this is why I said that the word 'pheromones' is an unfortunate choice that locks the setting in a very specific way of achieving a result.
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No, it really isn't. If it works to a level that's measurable in game mechanics, it's a psychoactive chemical.
Quote:
Originally Posted by vicky_molokh
There are also currently perfumes which are advertised as 'having pheromones'; obviously they are not classed as drugs
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That's because they are generally held to be ineffective.
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Originally Posted by vicky_molokh
Now consider: as TL grows, perfume-makers learn how to expand the percentage of people by those scents.
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And lawmakers learn to recognize perfume makers attempting to do that, and make it illegal.
Quote:
Originally Posted by vicky_molokh
Earlier, you talk of measurable effects. The whole invention of Memetics seems to be such a proof that talking can indeed circumvent, subvert, hack or otherwise modify a person's decisionmaking processes. It was MD that borrowed Memetics from THS and not the other way around, correct?
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MD? In any case, plenty of societies have made particular types of memetics illegal, though usually under names such as 'sedition'.