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Old 11-19-2017, 10:57 AM   #16
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic] Disadvantage of the week: Bad Smell and No Sense of Taste/Smell

Quote:
Originally Posted by Railstar View Post
... pact-given magic might even start to slowly generate the scent, although I’ve not figured out a way to make that variable enough.
Not too hard. If you're using the Black Magic rules (Magic, p154-55), anyone with any Black Penalty has the physical quirk of "smells sulphurous." At, say 3 levels, it's strong enough to give -2 to reactions, even for people who don't know what it means, and at 6 or 7 levels, you have full Bad Smell.

If you're using the Corruption rules (Horror, p146-48), you just require that some fraction of the negative character points thus acquired go into smells.

Incidentally, "Distinctive scent" seems like a valid physical quirk. My sense of smell is very ordinary, and I've known perfectly hygienic people who had natural and individual scents.
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