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Old 11-30-2009, 02:07 PM   #34
Kale
 
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Join Date: Aug 2005
Location: Cowtown, Canada
Default Re: Role of archers in low-tech parties?

Quote:
Originally Posted by chris1982 View Post
Well you said that you recently shot a bow and couldn't do it so our char can't really do it.
Guess what? I have another char that can fly... ;-)
Err... he just said shooting a bow is hard. Having also done this myself, fairly extensively, I concur. (I used to have a composite Turkish recurved bow) I also imaging trying to shoot one while perched in a tree would be even more difficult. That said, proper preparations like the aforementioned tree stand and a good climbing skill (which is mainly what we probably lack) would offset this a lot.
There's also the matter of how realistic you want to be as a GM. If you're more a 'rule of cool' GM then let your PCs go for it. Personally I think it helps the archer be more useful, so I'd let him get away with it at a token penalty, improved if he has more time to prepare. Your style may vary. @:-)
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