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Old 05-15-2018, 05:22 AM   #8
Michael Cule
 
Join Date: Jul 2005
Default Re: GURPS Modern Fantasy Setting - Alternate History Help

Well, the two big historical themes of the 1950s are decolonialisation and the Cold War.

Assuming that the appearance of the unfriendly species doesn't trigger a major nuclear exchange (though perhaps you might want to include a near miss in your background) then the two sides in the Cold War might well try to recruit them and start to make their magical knowledge a new weapon.

The story of how magic got from being classified knowledge to common knowledge is one you should probably think about.

Also if nations about to become independent from their European overlords suddenly found themselves beset by 'monsters' that required major military capability to overcome it might interrupt the disentanglement a bit. Or, you know, the withdrawing imperialists might just say 'sod it, your problem now' and go.

How do the incomers, particularly the friendlier ones, react to the cultures they meet? Do they want to carve out territory for themselves or are they willing to offer fealty in return for protection. (We Brits are good at that sort of thing. Is the New Forest now full of the Fair Folk?)
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