Quote:
Originally Posted by Kromm
Technically, abilities of powers use the default time for all advantages that lack specified durations: 10 seconds (p. B101). In this case, a minute seems fairer.
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This seems counterintuitive enough to me to warrant a FAQ entry or even errata in
GURPS Powers and
GURPS Dungeon Fantasy 5 and 9, which IIRC give the duration as "until dismissed".