Re: [Spaceships] Design switches, system availability etc. for Star Wars?
TL11^, antigravity, pseudo-velocity reactionless drives and forcefields.
Forcefield options: angled, velocity, nuclear damper and radiation (but there should also be force-walls - no velocity option).
Weapons: Blasters! (Particle Beams in Spaceships).
Droids as crew.
HND differences make small craft dodge better than large craft; large craft need the room for other systems that small craft tend to allot to drive; small agile fighters v's large bumbling battleships.
__________________
"Sanity is a bourgeois meme." Exegeek
PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/
It's all in the reflexes
|