View Single Post
Old 03-14-2016, 01:06 PM   #9
Varyon
 
Join Date: Jun 2013
Default Re: traveling to the world of elder scrolls games

Quote:
Originally Posted by Nereidalbel View Post
Pretty sure bringing back a few hundred Spell Tome: Soul Trap and half a ton of black soulstones would get me a promotion. And a team for the next trip to learn the enchantment: Fiery Soul Trap.
Personally, I was always fond of what I called "Soul Ripper" - a 1-second duration Soul Trap combined with a 1-second duration Drain Health 100 (which reduced the target's current HP by 100, killing them if their current HP was below 100 when it was cast but doing nothing otherwise; it was fairly cheap to cast, so at low levels it's a quick one-hit-kill move, and at higher levels is a decent finishing move, although if you get too high of level it only works on enemies with only a sliver of HP left...). Oblivion's spell-creation system was rather prone to abuse, but then so was its class creation system.

In GURPS terms, that Drain Health effect would probably be 10 HP of temporary injury or something like that.
Varyon is online now   Reply With Quote