View Single Post
Old 12-15-2019, 07:56 AM   #4
Varyon
 
Join Date: Jun 2013
Default Re: [Magic] A simplified version of the standard spell system

This seems fairly similar to Ritual Magic, replacing the variable penalty with a fixed (but typically higher) one, so it seems like it should work out alright. You may want to have individual spells be purchasable as Techniques of the skills they default to rather than only as individual skills. For example, Explosive Fireball could be purchased independently as a stand-alone skill, as a Technique to buy off the -2 from Fireball, or as a Technique to buy off the -6 from Fire College.

For Magic Styles, an idea that might work (given proper curation) would be to allow a Magic Style skill instead of a College skill, and possibly even have spells default to it at a better rate. Alternatively, you could base the penalty on the breadth of spells in the style; one that only covers a portion of the Fire College might have them default at -3/-4, while one that covers nearly every spell in existence might have them default at -20 or worse.
__________________
GURPS Overhaul
Varyon is offline   Reply With Quote