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Old 06-05-2018, 03:33 PM   #5
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Sorcery and Alternate Form

Originally Posted by Shadlith View Post
Speaking as the guy who actually made the system for his campaign, that was the idea behind the setup, yeah. The base advantage had 3 levels of Reduced Time and various limitations that fit the campaign I was running and knocked the price back to a +0% modifier. The idea came from Spirit Vessels in Powers, for reference.
Yeah Spirit Vessels and also the Chevile? advantage for GURPS Maddness Dossier are good examples in Fourth Edition, GURPS Voodoo was a Third Edition example. Though it worked differently in that edition.
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