Quote:
Originally Posted by swordtart
I fear it was championships and the rules arguments that such things stimulate that probably killed the previous but 1 iteration of CW.
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IMO, editing problems, which introduced many rules inconsistencies was one of the big things that killed the earlier iterations. If you hadn't been along for the ride and started with earlier versions, interpreting the later books became very difficult. Which was detrimental to the base of players.
In particular, when rules did get changed, the rules weren't always thoroughly scrubbed for side effects and other usage of the terms, which caused the meaning of other parts of the rules to change. I don't expect this to be much of a problem in the current era, as word processing has come a long way since the eighties.
Competitive games and championships do tend to exacerbate problems with rules. They aren't the source of them though.