Quote:
Originally Posted by Bruno
"Miss chance" in GURPS includes the opponents active defense rolls (replacing D&D AC numbers) - so you probably don't want fighter characters with skill 10 ;)
|
Yeah but 1st edition AC 10 in GURPS is just an unmodified average person's dodge of 8, so to get a 50% think of one hit after 6 Attack Maneuvers, you'd need a pretty low skill I think. I suck at probability so I'm not sure how low that actually is.