There are two new posts this week on Just Roll 3d6. The first,
No Rules Arguments at the Table, continues a discussion that Peter V. Dell'Orto started a few weeks back.
In
Encouraging Faster Play With Perks, I describe some existing perks (and suggest a new perk) that reward players for pre-calculating their common actions. This method makes it much faster to play with > 0 crunch, and it also switches crunch from a burden to a reward.