Thread: Combat balance?
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Old 07-19-2010, 05:23 AM   #10
Azinctus
 
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Join Date: Mar 2006
Location: Lyon, France
Default Re: Combat balance?

Quote:
Originally Posted by trooper6 View Post
GURPS gives you freedom. That includes the freedom to have 4 PCs, none of whom have any combat skills at all...but who are really good at sneaking and fast talk.
GURPS also gives immense freedom in combat options. In Dungeons and Dragons you might outmaneuver your enemy, get behind them, and deliver a few more hit points damage than expected over a round or two.

In GURPS if you get behind your enemy you can bypass his defenses to deliver a lethal blow. The GMs carefully planned edgy sword play ranging all over the battlefield turns into a single hit kill thanks to clever play.

If you want predictable combat play DnD, if you want player choices making the difference between life and death play GURPS.
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