Quote:
Originally Posted by sir_pudding
I thought the term-of-art "Rule of 16" was the one about resistance to supernatural attacks.
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Yeah, that's the one I know of as well. In any case, I can't think of a non-balance reason for any of those rules, and the rule Bill is talking about has more to do with "should you really be bothering to roll when the odds of failure are so low?" than reality, plenty of things do have success chances well over 98%.