Quote:
Originally Posted by Nemoricus
1. What types of adventures would people want to run that Dungeon Fantasy either does not support or supports weakly?
2. What do other fantasy RPGs include in their core books that allows them to support those types of adventures? How do they compare to what Dungeon Fantasy has?
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I got the inspiration from Dungeon Fantasy to run my GURPS Fallout setting. Stripped down rules set in a post apocalyptic future. Man I was a happy camper when
GURPS After the End 1: Wastelanders and
GURPS After the End 2: The New World came out!
As for other fantasy RPG's I stopped shopping around about ten years ago when I got into GURPS 4e.