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Overriding wounding modifiers by enemy type and hit location
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06-09-2015, 01:32 PM
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JMD
Join Date: Nov 2009
Location: Southern NH, USA
Re: Overriding wounding modifiers by enemy type and hit location
Quote:
Originally Posted by
Anthony
Increases to x4, unless they have No Brain.
No Brain overrides, so you use the general body wounding modifier.
Makes sense. Homogeneous and Diffuse include "No Brain" and unliving doesn't.
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