Re: [RPM] Post your rituals here
Well, I'm not God (I guess that's PK), but yeah...this is how you do it. Basically, if you want Explosive 1, you use the normal rules for external damage (p. 17 of GURPS Thuamatology: Ritual Path Magic). If you want Explosive 2 you add +10 energy (for a +50% modifier), and +20 energy for Explosive 3. That's it. I guess if you're doing some sort of weird explosive curse, for internal damage...It's not listed, but I add +10 energy to get Explosive 1, +20 for Explosive 2, and +30 for Explosive 3. Does that make sense?
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