One of everything
Is a little tricky when
There is only one— Friendly magick shoppe owner to a wealthy delver
The not-so-subtle theme of the
Dungeon Fantasy Roleplaying Game is
more. We've tackled
more monsters, so it's time for more stuff – specifically,
magical stuff. But where's the fun in items that you can just pick up in town, or that every second horde pygmy you decapitate has two of already?
Dungeon Fantasy Magic Items 2 picks up where the final chapter of
Dungeon Fantasy Magic Items left off, bringing you 44 rare and in some cases unique artifacts that aren't merely collections of bonuses and standard spell effects. Each is carefully described and
explained (very important when dealing with munchkins . . .), and comes with all the necessary stats – including a canonical sell price, weight, and power-item capacity. Every entry also comes with full-color art to help you visualize it, and an adventure seed that suggests how to work the item into your campaign.
Reward yourself and maybe your players, if they're very, very good: Get
Dungeon Fantasy Magic Items 2 today!
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Store Link: http://www.warehouse23.com/products/SJG31-1009