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Old 07-02-2019, 06:12 PM   #17
Bruno
 
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Join Date: Sep 2004
Location: Canada
Default Re: Crushroom (illustration or mini)

Quote:
Originally Posted by Mark Skarr View Post
Bruno, can those be exported as .OBJ or .STL (or some other 3d file)?
Yes, and I don't have any licensing/distribution problems. I use OBJ as transport between my various apps, so I could do that easily.

I'm in a PBR-based pipeline (metalicity-albedo-roughness-emission-opacity-subsurface) - what kind of image maps do you need? Should I just bake all the lighting into the texture map for you?
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Last edited by Bruno; 07-02-2019 at 06:16 PM.
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