Combat Reflexes is strictly better than enhanced dodge or buying up basic speed to improve dodge, but that might indicate those traits being overpriced, rather than CR being underpriced.
Quote:
Originally Posted by awesomenessofme1
One of the flaws of CR, I think, is that it's all-or-nothing. There's no way to progress towards having it. But at the same time, I'm not sure there's a way to fix it. The advantage is deliberately underpriced, and breaking it up into similarly underpriced components could be unbalancing.
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Partial Combat Reflexes: 2/level, max 5 levels.
Each level gives +1 to wake up or recover from mental stun, and subtracts one turn from the amount of time the character freezes in a total surprise situation.