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Old 06-17-2019, 09:11 PM   #248
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Dungeon Fantasy Monsters 2 and Dungeon Fantasy Roleplaying Game Reprint

Quote:
Originally Posted by Rasputin View Post
(As an aside, I'd welcome help for making mighty spellcasters more than new monsters, regardless of the source of the monster. Picking spell lists is a pain in GURPS or DFRPG, especially for arch-wizards or high priests.)
For Clerics, DF 7 Clerics does a good job of differentiating them, as for spell lists, once you've got several decent ones, you're golden.

Make up a few Clerics, two to three different Druids, and one of each flavor of Wizard and what more do you ever need? Maybe swap out a few spells here or there, increase or decrease their skill levels... but it's not like every evil Cleric needs a customized list.

Quote:
...obviously, if you play a Star Wars game, you'll get complaints when all the Stormtroopers shoot straight...
Just remind them that on the Death Star they were deliberately missing to let the heroes escape.

And politely ignore that they never actually hit ever again if they weren't shooting Leia.
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