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Old 06-12-2019, 02:28 PM   #3
Join Date: Jun 2013
Default Re: Advantage that only applies to a hit location

Personally, I prefer to scale the cost of DR the same way the cost of armor scales - with straight percentage coverage. Use either the % coverage from LT (but divide by 3, since full armor is 300%) or figure out the square footage of coverage via one of the Pyramid Armor Design articles and divide by the 21.35 square feet of full coverage.

This arguably gives the character too much of a discount, but I'm fine with encouraging players to build characters with imperfect DR. This could be applied to other Advantages as well, but you'll want to be careful - it's probably fine for Regeneration, but not so much for Regrowth (since the latter generally only has a gameplay impact on the limbs and extremities).
GURPS Overhaul

Last edited by Varyon; 06-12-2019 at 03:09 PM. Reason: mistakenly had yards instead of feet
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