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Old 05-15-2018, 02:29 PM   #13
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: GURPS Modern Fantasy Setting - Alternate History Help

Quote:
Originally Posted by kdtipa View Post
In my head it was that military units would have to be created to hunt them and try to control the population around the world.
At IQ 3, they are not smart, about the same as a deer or a hawk. The easiest way to start to kill them will be with shaped-charge landmines, baited with meat.

The military units that use those mines will also be armed with weapons like a Carl Gustav (6dx5(10) cr ex), and a couple of hits with those will take a troll down long enough for the flamethrowers to finish it off. They'll also have self-propelled artillery. They'll be somewhat strange units, since they're unlikely to bother with small arms, but there'll be veterans of urban fighting during WWII who'll figure out this kind of fighting quite quickly.
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