Quote:
Originally Posted by ericthered
- treating the additional difficulty as a modifier rather than using levels
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I've been using the below chart for a couple campaigns now. It is essentially Reliable, up to Reliable 5, with Reliable 6+ also requiring Cosmic +50%, Reliable 10+ also requiring Cosmic +100% and Reliable 20+ also requiring Cosmic +300%. It has worked out well enough that it is actually being voluntarily taken by my players rather than being ignored as the rules-as-written Affliction levels were. Malediction remains significantly more popular in any case.
Chart:
HT -0, +0%
HT -1, +5%
HT -2, +10%
HT -3, +15%
HT -4, +20%
HT -5, +25% | natural ceiling
HT -6, +80% | (and better) includes cosmic exemption at the +50% value
HT -7, +95%
...
HT -11, +155% | (and better) includes cosmic exemption at the +100% value instead of the +50% value
HT -12, +160%
...
HT -21, +405% | (and better) includes cosmic exemption at the +300% value instead of the +100% value
HT -22, +410%
...