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Old 01-14-2019, 06:47 PM   #10
hcobb's Avatar
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Immediate vs. delayed gratification

Leaving aside the rules as written where the Revival spell isn't actually useful. (Compare "If an hour passes" on page 10 to "as long as death took place less than an hour ago." on page 33)

Back to skill points and XPs I can make the job progressions on page 58 work of moving up to the next job every five years and needing about five more skill points to qualify for the next job if each weekly job roll grants 10 XPs. The exponential attribute costs then give you 49 year olds who all have dozens of spells or talents.
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