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Old 12-30-2018, 04:38 PM   #2
Join Date: Dec 2017
Default Re: Immediate vs. delayed gratification

I've been running a party of 4 for about 3-4 months (maybe a dozen sessions), and so far the non-wizard PC's have been focused on stat rises, while the wizard rose to 35 points and then switched to an emphasis on staff Fatigue points
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