View Single Post
Old 10-23-2016, 09:05 AM   #11
OldSam
 
OldSam's Avatar
 
Join Date: Oct 2005
Location: Göttingen, Germany
Default Re: Rules and hints for improvisation and creativity in combat situations

Quote:
Originally Posted by aesir23 View Post
*I'd make it so that he had to spend a fatigue on extra-effort and make an all-out attack (Strong) shove--maybe even for multiple rounds in a row. Anything to make it feel like a risk and an accomplishment.
Also a nice interesting idea, using AoA:Strong to work with a skill like brawling if I got you right... Seems to fit :)
OldSam is offline   Reply With Quote