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Old 05-24-2018, 04:02 PM   #4
Kirk
 
Join Date: Feb 2018
Default Re: Placement of Talents in the Rules

Quote:
Originally Posted by JLV View Post
I was always under the impression that Advanced Wizard was a beefed up Wizard with more and advanced rules relating to the stuff in Wizard (and the spells for Wizards are in Wizard), Advanced Melee was a beefed up Melee with more and advanced rules relating to the stuff in Melee (and Weapons, Shields, Armor and tactics are in Melee), while In the Labyrinth was supposed to pull them both together and give the overarching rules that tied the disparate elements into one unified whole by adding completely new elements (such as Talents, how to GM, jobs, etc.) to the mix. Seemed pretty straightforward at the time...
But not really, right? Spells are for wizards, talents are for heroes, each should be handled in AW and AM respectively. ITL should be about what affects both for GMing such as jobs, creatures, etc. Putting talents in ITL is very unsymmetrical and doesn't make sense. One could just as easily have put just the spells in ITL and the elements for GMing with as much sense, since heroes can use spells, just like wizards can use talents.
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