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Old 08-09-2016, 07:09 AM   #50
philosophyguy
 
Join Date: Feb 2014
Default Re: Just Roll 3d6 - GURPS Content Posts

The latest post, Understanding Reaction Modifiers, looks at the the practical effect of reaction modifiers. If you've ever wondered how useful a +1 reaction bonus is or how severe a -2 reaction penalty is, now you can know!

Reaction rolls are described in the Basic Set as one of the three core mechanics (the other two being success rolls and damage rolls), but it seems like reactions are under-utilized in a lot of games. I realized that I didn't use reaction rolls as often as I should because they seemed less mechanically accessible. For success rolls, I know what happens when a character's effective skill drops from 11 to 9, but I didn't have the parallel understanding for reaction rolls. This post grew out of my own curiosity; hopefully others will find it inspires them to use reactions more (and to play them out because they understand the importance of the bonuses).
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