Quote:
Originally Posted by Kromm
I'm saying that's true if the GM has specifically decided that the strong person's powers don't provide effective mass. By default they do, but if they don't, there's a tradeoff: more vulnerability to being lifted up, but less vulnerability to collisions and gravity, and a rather amazing jumping ability.
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Also true if the player wants to look like an anime character, with extremely high ST, but weighing far, far less than they should. This even fits in with characters who can throw a tank, but get knocked back every time somebody punches them.