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Old 10-04-2013, 11:23 AM   #42
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: grappling a flier

Quote:
Originally Posted by vicky_molokh View Post
The problem with use of ST to interfere seems to be very similar to one of the reasons you wanted to get rid of ST rolls in the first place: a fight between two ST200, skill 15 characters should be the same as a fight between two ST1, skill 15 characters. But the former will want to roll ST, while the latter will want to roll skill. And I'm not sure if there's a method for normalising ST that is fast, elegant and makes physical sense.
Sure there is. Use logarithms (though in your example, the combatants are exactly tied so it doesn't actually matter what they roll). Determining the logarithm of ST (or BL, or...) is a one-time calculation, and once it's done, you can just use that number in all contests of ST. 30*log10(ST)-20, rounded to the nearest int, is identical to current ST rolls for the range 9-18, and means:
ST 1 vs ST 2 becomes -20 vs -11 (9 point difference)
ST 5 vs ST 10 becomes 1 vs 10 (9 point difference)
ST 10 vs ST 20 becomes 10 vs 19 (9 point difference)
ST 100 vs ST 200 becomes 40 vs 49 (9 point difference)
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