Quote:
Originally Posted by Anders
I've been thinking about spell's casting time. The current rules give you automatic casting time reductions as you increase your skill. I'm thinking of making it voluntary instead, and use the rules for Haste given on p. B346. So hurrying a spell gives a penalty of -1 per 10% less time taken. Maximum time reduction is 90 of time, for a -9 penalty. Ceremonial magic cannot be hastened in this way.
What do you think?
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I'd even keep the possibility of taking -10 to reduce casting time to 1 second, no matter how long it normally takes. Similar to how treating wounds "instantanously" in DF takes one second. In fact, I have introduced this same rule in my games. Coulnd't share any experience though, my players weren't interested in using or abusing it.