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Old 11-28-2017, 08:39 AM   #15
jason taylor
 
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Join Date: Aug 2005
Location: Portland, Oregon
Default Re: GURPS WW2 Air Combat?

Quote:
Originally Posted by Tinman View Post
If you want a tactical hex map dog-fight, maybe try the spaceship combat rules in Traveller: Interstellar Wars?
Traveller was based on the assumption of variable gravity depending on the nearness and mass of bodies, temperature extremes, no presumption of atmospheric resistance, no horizon and weapons and sensors that range a significant fraction of a planetary diameter. Being up sun still has it's advantages but not to the same degree.
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